Home > Deviate, Research > Jazzy tunes

Jazzy tunes

February 12th, 2009

Audio clip: Adobe Flash Player (version 9 or above) is required to play this audio clip. Download the latest version here. You also need to have JavaScript enabled in your browser.

Filename: chaseshort_deviate_ds_Feb09
Duration: 1:00
Recorded: 12 February 2008
Instruments: 4 synths, percussion
Comments: Another experiment with different, more acoustic sound sets. Again this was recorded using Lemur control, which is proving to be much better than a mouse interface for creating continuous variations. This whole environment seems to be enabling types of musical output that would never have eventuated in my usual (non-generative) composing routine.

 

Audio clip: Adobe Flash Player (version 9 or above) is required to play this audio clip. Download the latest version here. You also need to have JavaScript enabled in your browser.

Filename: chase_deviate_ds_Feb09
Duration: 5:50
Recorded: 12 February 2008
Instruments: 4 synths, percussion
Comments: The complete recording of which the above is an excerpt.

 

Audio clip: Adobe Flash Player (version 9 or above) is required to play this audio clip. Download the latest version here. You also need to have JavaScript enabled in your browser.

Filename: loungeshort_deviate_ds_Feb09
Duration: 1:01
Recorded: 12 February 2008
Instruments: 4 synths, percussion
Comments: An oddly syncopated bass note occurs throughout this excerpt, which sounds more improper now than it did during recording.

Deviate, Research

  1. March 13th, 2009 at 13:03 | #1

    loungeshort_deviate_ds_Feb09 – I hear what you mean by the bass note, but it definitely work over something else where the more obvious beats are filled by percussion or another bass part.

    chase_deviate_ds_Feb09 – Develops too slowly for me (but I am impressed by the overall result – I’m being picky because it’s my job here!) and I wonder whether there would be (or is?) a way of getting the different parts to respond to each other? Is there a way of automatically linking parts in terms of influence, for example? I like the changes that happen as it drops back from about 3:50 then builds through to the end.

  2. March 13th, 2009 at 13:31 | #2

    re. chase_deviate_ds_Feb09 – There would definitely be a way to make parts to respond to each other (I have neither made nor implemented one, but it would certainly be possible in theory) but Deviate’s already riding a fine line between system complexity and usability. This is why pieces develop slowly – most of the time during recording I’m staring at the screen trying to figure out what exactly is going on and where I should go compositionally (practice, practice). For that reason I’m very hesitant to make the parts talk to each other. At the moment there is direct user-control over all parts and still quite daunting from a cognitive perspective. Keeping the system non-self-aware is a conscious decision. Furthermore, it keeps the user in a hands-on, actively listening, responsible role (I suppose I should say ‘musician’ instead of user!).

  1. No trackbacks yet.